Halo Ce



Halo: Combat Evolved Anniversary was ported to the PC in March 2020, as part of the long-awaited PC port of The Master Chief Collection. It has the Anniversary updated graphics and features, though it does lack some of the PC-specific features of the original 2003 PC port of Combat Evolved and is incompatible with the Custom Edition mod release.

  • Halo: Combat Evolved is a 2001 first-person shooter science-fiction video game developed by Bungie Studios and the first game in the Halo series. It focuses on John-117 and the crew of the UNSC Pillar of Autumn who, fleeing from the Fall of Reach, stumble on the Forerunner Halo Installation 04, only to be forced into a desperate battle against the Covenant and the Flood.
  • The Halo Custom Edition Game was created as a way for Gearbox Software to introduce a new features to Halo PC. The most important of which is the ability to play user created content. Along with The Halo Custom Edition Game are also a set of tools, tutorials and source art which is called the Halo.

Maps, Tags, Tutorials and Assets for the Halo Custom Edition Game

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Section: Download Files All Files

Halo

The maps in this section are modifications of other multiplayer maps.

Page 1 of 328 Viewing: 6556 Records (20 per page)
MapTitleDateSizeUser
Rating
Dwnlds
[h4] Pegasus
Section: Modified Multiplayer Maps
Author: Halonimator
Map Size: Medium
Media Type: Zip
03/10/16 36.0MB 8.08062
Spartan7
Section: Multiplayer Maps w/ AI
Author: ?
Map Size: Large
Media Type: Zip
03/10/16 46.6MB 8.87599
Spartan3
Section: Multiplayer Maps w/ AI
Author: ojo
Map Size: Small
Media Type: Zip
03/10/16 38.0MB 7.05088
King Battle 1
Section: Halo CE Maps
Author: helldeath360
Map Size: Large
Media Type: Zip
03/10/16 4.9MB 7.34036
Great Mission V1
Section: Multiplayer Maps w/ AI
Author: FakeTripod55
Map Size: Medium
Media Type: Zip
03/10/16 44.1MB 5.78731
Battlecreek Anniversary
Section: Modified Multiplayer Maps
Author: Cristián Petersen
Map Size: Small
Media Type: Zip
03/10/16 77.8MB 7.56498
Yuldamas War
Section: Multiplayer Maps w/ AI
Author: Yaelex
Map Size: Large
Media Type: Zip
03/09/16 67.5MB 8.712010
Thanesdeathisland
Section: Modified Multiplayer Maps
Author: Hark Silverthane
Map Size: Large
Media Type: Zip
03/09/16 16.3MBpending4649
Supergrunts
Section: Multiplayer Maps w/ AI
Author: Beerman 555
Map Size: Medium
Media Type: Zip
03/09/16 33.3MBpending2459
Helldeath360
Section: Multiplayer Maps w/ AI
Author: ?
Map Size: Small
Media Type: Zip
03/09/16 11.6MBpending1361
Havenh4
Section: Halo CE Maps
Author: TommyWiwchar
Map Size: Small
Media Type: Zip
03/09/16 6.8MB 6.44097
Daglash
Section: Halo CE Maps
Author: Camilo Granda
Map Size: Medium
Media Type: Zip
03/08/16 24.3MBpending711
D40 Race
Section: Modified Multiplayer Maps
Author: Jobalisk
Map Size: Large
Media Type: Zip
03/08/16 52.3MBpending1334
Ctf 1
Section: Halo CE Maps
Author: helldeath360
Map Size: Small
Media Type: Zip
03/08/16 5.1MBpending465
Covenent Vs Flood Final
Section: Multiplayer Maps w/ AI
Author: Alex21799
Map Size: Medium
Media Type: Zip
03/08/16 39.2MBpending3731
Bloodgulch Scrims
Section: Modified Multiplayer Maps
Author: ?
Map Size: Medium
Media Type: Zip
03/08/16 9.1MBpending661
Asencion Jakex
Section: Modified Multiplayer Maps
Author: yakex
Map Size: Medium
Media Type: Zip
03/08/16 63.9MBpending1292
Race Track 1
Section: Halo CE Maps
Author: helldeath360
Map Size: Large
Media Type: Zip
03/07/16 6.7MBpending1352
Pillars V2
Section: Halo CE Maps
Author: Jobalisk
Map Size: Small
Media Type: Zip
03/07/16 26.8MBpending925
Pegasus Classic
Section: Halo CE Maps
Author: Halonimator
Map Size: Medium
Media Type: Zip
03/07/16 6.1MBpending365
Page 1 of 328 Viewing: 6556 Records (20 per page)

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Halo: Combat Evolved

Developer: Bungie
Publishers: Microsoft Game Studios, MacSoft (Mac OS X)
Platforms: Xbox, Windows, Mac OS X
Released internationally: December 3, 2003 (Mac OS X)
Released in JP: April 25, 2002 (Xbox)
Released in US: November 15, 2001 (Xbox), September 30, 2003 (Windows)
Released in EU: March 14, 2002 (Xbox), October 10, 2003 (Windows)

This game has unused enemies.
This game has unused items.

This game has a prototype article
This game has a prerelease article
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?
To do:
Lots of debug stuff. There's probably a lot of hidden stuff. Any revisional/regional differences?

Halo: Combat Evolved was the biggest launch title for the Xbox and is commonly credited for attracting a large audience to the Xbox. With rather compelling gameplay and being the one notable gem among an otherwise mediocre launch library, it's no wonder it gained popularity fast. It also propelled Bungie into a much bigger role in the industry.

  • 1Unused Weapons
  • 2Unused Powerups
  • 3Unused Enemies

Unused Weapons

Gravity Rifle

Gravity Rifle

Meant to be a Covenant sniper rifle, this weapon is included in the game files. It does not have a first person model, projectile, or string. It will create a bright flash when shot at a nearby solid object, similar to the effect of a flamethrower.

Flamethrower (Xbox)

Although a usable weapon in the Windows release of Halo: Combat Evolved, the flamethrower never made it into the players' hands on the Xbox. It turns out that the files were actually on the Xbox version's disk, and were able to be modded into the game.

Unused Powerups

There are 2 powerups that go unused which can be accessed with 'cheat_all_powerups' on the Windows version (add -devmode to the shortcut).Both powerups display 'Picked up a flamethrower' when you apply them.

Slow Motion

The slowmo powerup makes a strange noise when you pick it up. While your movement speed on foot is unchanged, in a vehicle everything is much slower than normal. The speed of which items fall is also significantly decreased.

Unused Powerup 2

The other unused powerup makes no sound upon pickup and doesn't appear to do anything at all.

Unused Enemies

Huragok/Engineer

Halo Ce

The Engineer is an enemy that goes unused in the game because Bungie didn't have the technology or time to make them feel right. Due to its late cancellation from the game, its model and textures are still intact on the game disc and have frequently been re-implemented by modders; albeit without AI or animation. They would not make an official in-game appearance until Halo 3: ODST, despite frequently featuring in the Halo novels, as well as managing to make an appearance in the official Prima Guide for Halo: Combat Evolved.

Interestingly placed atop the Flood section
The Halo series
XboxHalo: Combat Evolved (Prototype) • Halo 2 (Prototype)
Xbox 360Halo 3 (Prototype) • Halo 4
Halo: Reach • Halo: Combat Evolved Anniversary
Xbox OneHalo: The Master Chief Collection
WindowsHalo: Combat Evolved • Halo: The Master Chief Collection
Retrieved from 'https://tcrf.net/index.php?title=Halo:_Combat_Evolved&oldid=795125'